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  • CONTROLS [46]
    • edit BOOL IS_CONTROL_ENABLED(int inputGroup, int control) // 1CEA6BFDF248E5D9 9174AF84

      CONTROLS::IS_CONTROL_ENABLED

      Hashes: 0x1CEA6BFDF248E5D9 0x9174AF84
      BOOL IS_CONTROL_ENABLED(int inputGroup, int control)
      // 0x1CEA6BFDF248E5D9 0x9174AF84

      Control Groups:

      enum InputGroups
      {
      INPUTGROUP_MOVE = 0,
      INPUTGROUP_LOOK = 1,
      INPUTGROUP_WHEEL = 2,
      INPUTGROUP_CELLPHONE_NAVIGATE = 3,
      INPUTGROUP_CELLPHONE_NAVIGATE_UD = 4,
      INPUTGROUP_CELLPHONE_NAVIGATE_LR = 5,
      INPUTGROUP_FRONTEND_DPAD_ALL = 6,
      INPUTGROUP_FRONTEND_DPAD_UD = 7,
      INPUTGROUP_FRONTEND_DPAD_LR = 8,
      INPUTGROUP_FRONTEND_LSTICK_ALL = 9,
      INPUTGROUP_FRONTEND_RSTICK_ALL = 10,
      INPUTGROUP_FRONTEND_GENERIC_UD = 11,
      INPUTGROUP_FRONTEND_GENERIC_LR = 12,
      INPUTGROUP_FRONTEND_GENERIC_ALL = 13,
      INPUTGROUP_FRONTEND_BUMPERS = 14,
      INPUTGROUP_FRONTEND_TRIGGERS = 15,
      INPUTGROUP_FRONTEND_STICKS = 16,
      INPUTGROUP_SCRIPT_DPAD_ALL = 17,
      INPUTGROUP_SCRIPT_DPAD_UD = 18,
      INPUTGROUP_SCRIPT_DPAD_LR = 19,
      INPUTGROUP_SCRIPT_LSTICK_ALL = 20,
      INPUTGROUP_SCRIPT_RSTICK_ALL = 21,
      INPUTGROUP_SCRIPT_BUMPERS = 22,
      INPUTGROUP_SCRIPT_TRIGGERS = 23,
      INPUTGROUP_WEAPON_WHEEL_CYCLE = 24,
      INPUTGROUP_FLY = 25,
      INPUTGROUP_SUB = 26,
      INPUTGROUP_VEH_MOVE_ALL = 27,
      INPUTGROUP_CURSOR = 28,
      INPUTGROUP_CURSOR_SCROLL = 29,
      INPUTGROUP_SNIPER_ZOOM_SECONDARY = 30,
      INPUTGROUP_VEH_HYDRAULICS_CONTROL = 31,
      MAX_INPUTGROUPS = 32,
      INPUTGROUP_INVALID = 33
      };
      0, 1 and 2 used in the scripts.

    • edit BOOL IS_CONTROL_PRESSED(int inputGroup, int contorl) // F3A21BCD95725A4A 517A4384
    • edit BOOL IS_CONTROL_RELEASED(int inputGroup, int control) // 648EE3E7F38877DD 1F91A06E
    • edit BOOL IS_CONTROL_JUST_PRESSED(int inputGroup, int control) // 580417101DDB492F 4487F579
    • edit BOOL IS_CONTROL_JUST_RELEASED(int inputGroup, int control) // 50F940259D3841E6 2314444B
    • edit int GET_CONTROL_VALUE(int inputGroup, int control) // D95E79E8686D2C27 C526F3C6
    • edit float GET_CONTROL_NORMAL(int inputGroup, int control) // EC3C9B8D5327B563 5DE226A5
    • edit void _0x5B73C77D9EB66E24(BOOL p0) // 5B73C77D9EB66E24
    • edit float _0x5B84D09CEC5209C5(int inputGroup, int control) // 5B84D09CEC5209C5 C49343BB
    • edit BOOL _SET_CONTROL_NORMAL(int inputGroup, int control, float amount) // E8A25867FBA3B05E
    • edit BOOL IS_DISABLED_CONTROL_PRESSED(int inputGroup, int control) // E2587F8CBBD87B1D 32A93544
    • edit BOOL IS_DISABLED_CONTROL_JUST_PRESSED(int inputGroup, int control) // 91AEF906BCA88877 EE6ABD32
    • edit BOOL IS_DISABLED_CONTROL_JUST_RELEASED(int inputGroup, int control) // 305C8DCD79DA8B0F D6A679E1
    • edit float GET_DISABLED_CONTROL_NORMAL(int inputGroup, int control) // 11E65974A982637C 66FF4FAA
    • edit float _0x4F8A26A890FD62FB(int inputGroup, int control) // 4F8A26A890FD62FB F2A65A4C
    • edit int _0xD7D22F5592AED8BA(int p0) // D7D22F5592AED8BA 0E8EF929
    • edit BOOL _IS_INPUT_DISABLED(int inputGroup) // A571D46727E2B718
    • edit BOOL _IS_INPUT_JUST_DISABLED(int inputGroup) // 13337B38DB572509
    • edit BOOL _SET_CURSOR_LOCATION(float x, float y) // FC695459D4D0E219
    • edit BOOL _0x23F09EADC01449D6(BOOL p0) // 23F09EADC01449D6
    • edit BOOL _0x6CD79468A1E595C6(int inputGroup) // 6CD79468A1E595C6
    • edit char *GET_CONTROL_INSTRUCTIONAL_BUTTON(int inputGroup, int control, BOOL p2) // 0499D7B09FC9B407 3551727A
    • edit char *_0x80C2FD58D720C801(int inputGroup, int control, BOOL p2) // 80C2FD58D720C801 3EE71F6A
    • edit void _0x8290252FFF36ACB5(int p0, int red, int green, int blue) // 8290252FFF36ACB5
    • edit void _0xCB0360EFEFB2580D(Any p0) // CB0360EFEFB2580D
    • edit void SET_PAD_SHAKE(int p0, int duration, int frequency) // 48B3886C1358D0D5 5D38BD2F
    • edit void _0x14D29BB12D47F68C(Any p0, Any p1, Any p2, Any p3, Any p4) // 14D29BB12D47F68C
    • edit void STOP_PAD_SHAKE(Any p0) // 38C16A305E8CDC8D 8F75657E
    • edit void _0xF239400E16C23E08(Any p0, Any p1) // F239400E16C23E08 7D65EB6E
    • edit void _0xA0CEFCEA390AAB9B(Any p0) // A0CEFCEA390AAB9B
    • edit BOOL IS_LOOK_INVERTED() // 77B612531280010D 313434B2
    • edit BOOL _IS_LOOK_NOT_INVERTED() // E1615EC03B3BB4FD
    • edit int GET_LOCAL_PLAYER_AIM_STATE() // BB41AFBBBC0A0287 81802053
    • edit Any _0x59B9A7AF4C95133C() // 59B9A7AF4C95133C
    • edit BOOL _0x0F70731BACCFBB96() // 0F70731BACCFBB96
    • edit BOOL _0xFC859E2374407556() // FC859E2374407556
    • edit void SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED(BOOL toggle) // 798FDEB5B1575088 A86BD91F
    • edit void SET_INPUT_EXCLUSIVE(int inputGroup, int control) // EDE476E5EE29EDB1 4E8E29E6
    • edit void DISABLE_CONTROL_ACTION(int inputGroup, int control, BOOL disable) // FE99B66D079CF6BC 3800C0DC
    • edit void ENABLE_CONTROL_ACTION(int inputGroup, int control, BOOL enable) // 351220255D64C155 D2753551
    • edit void DISABLE_ALL_CONTROL_ACTIONS(int inputGroup) // 5F4B6931816E599B 16753CF4
    • edit void ENABLE_ALL_CONTROL_ACTIONS(int inputGroup) // A5FFE9B05F199DE7 FC2F119F
    • edit BOOL _0x3D42B92563939375(char *p0) // 3D42B92563939375 D2C80B2E
    • edit BOOL _0x4683149ED1DDE7A1(char *p0) // 4683149ED1DDE7A1 BBFC9050
    • edit void _0x643ED62D5EA3BEBD() // 643ED62D5EA3BEBD 42140FF9
    • edit void _DISABLE_INPUT_GROUP(int inputGroup) // 7F4724035FDCA1DD 2CEDE6C5
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